...a humanoid figure. I guess that`s what the end result of our trials and tribulations on this week`s Identities seminar is. Well, he/she/it is very friendly, even in this `ready-to-be-pat-down` position, reminescent of the jolly times we have at the airport security check-in.
So, having enjoyed the making of Sweetie (that`s ...its name), I set myself to work on what seems a rather ambitious task, for today at least. I wanted to make a figure in this posture :
Well, it seems I have a hard time with the bent arm and leg. I think using bones would solve the problem, but, although I`ve been experimenting with the bones in 3D Studio Max, I haven`t got round to adding `flesh` to them. So, it`s back to the tutorials...
2 comments:
And God said let there be something nice for humans to play with!
And there was.... Sweetie!
(he/she/it? now that'll be extremely confusing when you wnat to reffer to...it :-p)
(^refer and ^want)
I'll hide now :-s
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